<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
<channel><generator>iloblog 1.0</generator><title>Bo&#039;s amazing game blog. Feed</title><link>http://blog.b-evil.dk/</link><description>This blog is about me and my experiences with the making of games.&lt;br/&gt;&lt;br/&gt;Hope you all enjoy!&lt;br/&gt;</description><item><title>first teaser video released for the iPhone game ‘Bloody Mayhem’</title><link>http://iloapp.b-evil.dk/blog/blog?Home&amp;post=10</link><description><![CDATA[ Check out the company!! and video  zaxisgames .    And now you can follow me on twitter!! right here  http://twitter.com/bom667   
 ]]></description><pubDate>Fri, 05 Mar 2010 21:19:31 +0100</pubDate><category>My games</category></item><item><title>Games, games and more games..</title><link>http://iloapp.b-evil.dk/blog/blog?Home&amp;post=9</link><description><![CDATA[ Man I'm starting to like Unity more and more, every day!  I haven't been lazy the last weeks, I've been prototyping my ars off.  The first prototype I've been working is a Viking Game, hopefully it will be our new game-company's first title (did he say new company, yes he did. Well it's not an entire new company but in games it is. More about that later on).  I have a small test demo online of the Viking game, so if you want try send me your email and I'll send you a link, current record is 130 kills!! I hold that record      It's a hack n' slash blood game.  Besides that we have been working on something else, something marvelous. Well wont say any more but..  We are proud to introduce the small, slimy and not the least sexy - the Snail!    

BTW here is a video of the game jam game MONKEY FLUE    And here we get a visit from Peter Molyneux at Nordic Game Jam 5 min. in.  http://www.gamereactor.eu/grtv/?id=6791        
 ]]></description><pubDate>Tue, 23 Feb 2010 21:26:49 +0100</pubDate><category>My games</category></item><item><title>Nordic Game Jam 2010</title><link>http://iloapp.b-evil.dk/blog/blog?Home&amp;post=8</link><description><![CDATA[ Hi there.        I just came home from Nordic Game Jam 2010, and it was awesome!!  Thanks to Robert and all the guys from Net Company (my team).  Follow these two links to check out our games. I made graphics for "monkey flu"   http://www.globalgamejam.org/2010/monkey-flu    http://www.globalgamejam.org/2010/kiss   Well I have to get packing, going to Grenå tonight teaching Unity on 3d college the next few weeks!  Cheers   
 ]]></description><pubDate>Sun, 31 Jan 2010 17:23:06 +0100</pubDate><category>Games</category></item><item><title>&quot;the art of game design&quot;</title><link>http://iloapp.b-evil.dk/blog/blog?Home&amp;post=7</link><description><![CDATA[ Well I've started reading about game design.   The art of game design   I really want to learn new stuff, while I wait for the next job to come along.  But it's making me wanting to re-think my two current game designs (not that they where done still in the pre-pre states).  I'm going to start by doing a whole new design document for my iPhone game, I now have an almost working prototype.   So it's a lot easier for me to identify the game design and physic' problems now.  I also want to do the game in C# instead of Java script so will have to redo everything any way.  Hope to have a new and better prototype ready for testing maybe as soon as the end of this month.   Back to reading and writing.  Cheers.  
 ]]></description><pubDate>Mon, 11 Jan 2010 17:38:19 +0100</pubDate><category>My games</category></item><item><title>Protoyping</title><link>http://iloapp.b-evil.dk/blog/blog?Home&amp;post=6</link><description><![CDATA[ Well I decided to go on with my iPhone game, prototype. And change all the scripting to C#, it seems to be the way all the kid do it to day    So I did a small tutorial to kinda get to know C# and unity a bit better.  I can highly recommend this tutorial  http://www.3dbuzz.com/vbforum/showthread.php?t=181409   It gives you a great start to what plausibilities C# gives you in Unity.  Check out my Scrolling Shooter  here   
 ]]></description><pubDate>Tue, 22 Dec 2009 14:16:31 +0100</pubDate><category>My games</category></item><item><title>Heroes</title><link>http://iloapp.b-evil.dk/blog/blog?Home&amp;post=5</link><description><![CDATA[ Writing, writing, writing.  The wiki gets bigger and bigger :D  for now here are the two heroes!     
 ]]></description><pubDate>Fri, 18 Dec 2009 12:35:00 +0100</pubDate><category>My games</category></item><item><title>Setting up Wiki</title><link>http://iloapp.b-evil.dk/blog/blog?Home&amp;post=4</link><description><![CDATA[ Hi there  it's late again, and I'm setting up my "Design manual Wiki". It's looking good, but I still have a lot of empty spaces.  I have more concept's then I thought, awesome!   I briefly pitched Andreas about storyline and cut-scenes, looking forward to hear what he comes up with.  Planing of asset-sets still under way, but looking better.   Lots and lots of great ideas!   If you want access to the Wiki drop me a line ;) you might be able to help me with some critic.  Need to sleep..  CYA   
 ]]></description><pubDate>Tue, 15 Dec 2009 00:02:55 +0100</pubDate><category>My games</category></item><item><title>Building with 4 by 4 by 4&#039;s</title><link>http://iloapp.b-evil.dk/blog/blog?Home&amp;post=3</link><description><![CDATA[  I've been trying out building
environments with modules, and found "Building with
modules.pdf" and “DADIU_Modul baserede environments” by
Carsten Brandt see  here . 
  
 
 Like what I'm getting at here :D 
  
 
 ]]></description><pubDate>Fri, 11 Dec 2009 15:54:42 +0100</pubDate><category>My games</category></item><item><title>CONTENT!! PROPS!</title><link>http://iloapp.b-evil.dk/blog/blog?Home&amp;post=2</link><description><![CDATA[  Hi There.  Some more content for
the game, mainly street props for the first level. Story and gameplay
design will follow.   I also did a simple "walk through"
of how a game assets gets from concept art to game art. 
Hmm need to find a place on the blog to hotlink to my pdf's? 
              And hey! please add a comment    
 ]]></description><pubDate>Wed, 09 Dec 2009 21:44:12 +0100</pubDate><category>My games</category></item><item><title>Small update</title><link>http://iloapp.b-evil.dk/blog/blog?Home&amp;post=1</link><description><![CDATA[  Pretty soon I'll get all my progress in
here, but I'll start of slow.   I'm currently cleaning up at
lot of game assets for my city/harbour assets set, pictures will come
soon.       

 For now here is a short new “how to”.    Trying to keep track of my drawing skills ;) 

 “Change day to night” 
  
 
 Cheers      
 ]]></description><pubDate>Tue, 08 Dec 2009 23:26:25 +0100</pubDate><category>My games</category></item></channel>
</rss>
